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Book: Network Simulation
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Brandon Aaby
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Towards Highly Interactive, GPU-based Evaluation of Evacuation Transport Scenarios at State-Scale
Efficient Simulation of Agent-Based Models on Multi-GPU and Multi-Core Clusters
Towards Highly Interactive, GPU-based Evaluation of Evacuation Transport Scenarios at State-Scale
GPU-based Real-Time Execution of Vehicular Mobility Models in Large-Scale Road Network Scenarios
Data Parallel Execution Challenges and Runtime Performance of Agent Simulations on GPUs
A Case Study of Efficient Social Network Simulation through General Processing on Graphics Processing Units (GPGPUs)
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